# Cyberspace > The Cyberspace protocol: a 256-bit coordinate system navigated by cryptographic keypairs, where your public key is your location and moving costs computational work that scales with distance. This site renders the protocol repository byte for byte and serves raw markdown beside every page. Source repository: https://github.com/arkin0x/cyberspace at commit 8a5b136626408da856ddbd38e966028106fd0201. Machine-readable index with hashes: https://www.cyberspace.international/api/docs-manifest.json Whole corpus in one file: https://www.cyberspace.international/llms-full.txt Reference client: https://onosendai.tech ## Specification (raw markdown) - [Cyberspace v2: Protocol Specification](https://www.cyberspace.international/spec/v2.md): The canonical specification: the 256-bit coordinate system, spawn, hop and sidestep proofs, the temporal work axis, location-based encryption, Nostr integration, and the GPS mapping. HTML: https://www.cyberspace.international/spec/v2 - [Cyberspace Design Rationale](https://www.cyberspace.international/spec/rationale.md): Why the protocol is shaped the way it is: the case for imposing locality on a digital system, and the alternatives that were rejected. Non-normative. HTML: https://www.cyberspace.international/spec/rationale - [DECKs: Design Extension and Compatibility Kits](https://www.cyberspace.international/spec/decks.md): How the protocol is extended without changing the base specification, and the registry of DECKs. HTML: https://www.cyberspace.international/spec/decks - [DECK-0001: Hyperspace (Bitcoin block transit)](https://www.cyberspace.international/spec/hyperspace.md): Long-distance transit through Bitcoin block hashes: stops, landfalls, stations and rides, and the proofs each one carries. HTML: https://www.cyberspace.international/spec/hyperspace - [DECK-0002: Virtual Spawn](https://www.cyberspace.international/spec/virtual-spawn.md): A genesis movement event that places an identity without a physical spawn. HTML: https://www.cyberspace.international/spec/virtual-spawn - [DECK-0003: SNO (Simple Nostr Objects)](https://www.cyberspace.international/spec/sno.md): The small 3D object format: an integer lattice with 1/120 ticks, indexed faces, a 256-colour palette, and hard limits. Kind 33331 standalone; the same payload inside bags and avatars. HTML: https://www.cyberspace.international/spec/sno - [Territory, conflict, and the game layer](https://www.cyberspace.international/spec/territory.md): The design record separating what the base protocol guarantees from what games built on it may add: holding a region, derezz as an opt-in game, and why there is no domains DECK. HTML: https://www.cyberspace.international/spec/territory - [What can be sold in Cyberspace](https://www.cyberspace.international/spec/what-can-be-sold.md): A record of which measured limits are real and what, given them, can and cannot be sold. HTML: https://www.cyberspace.international/spec/what-can-be-sold ## Artifacts - [cyberspace-neon-256 palette](https://www.cyberspace.international/spec/sno-palette.json): The built-in 256-colour SNO palette as JSON: 24 hues by 8 steps (index = hue * 8 + step), then steels and signatures. - [Palette sheet](https://www.cyberspace.international/spec/sno-palette.png): The same palette as an image, one cell per index. - [SNO reference validator](https://www.cyberspace.international/spec/sno-reference.py): Dependency-free Python that accepts or refuses an SNO payload exactly as DECK-0003 section 1.9 says, and runs its own rejection table. - [Landfall reference](https://www.cyberspace.international/spec/landfall-reference.py): Reference computation for DECK-0001 landfalls. - [Hint reference](https://www.cyberspace.international/spec/hint-reference.py): Reference for bag hints (section 7.7), with golden vectors. - [Sidestep reference](https://www.cyberspace.international/spec/sidestep-reference.py): Reference for the sidestep proof (section 6). - [Visualization vectors](https://www.cyberspace.international/spec/visualization_vectors.json): Golden vectors at the Cantor Height 34 scale for renderers. ## Site - [Learn](https://www.cyberspace.international/learn): interactive 3D explainers of the protocol's mechanics - [Build](https://www.cyberspace.international/build): event kinds, implementations, and tools